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The spmsg.txt file allows you to attach a wav file and text string to a particular spotter message-id. You can attach up to 100 different wave/text pairs to each unique id. We will choose at random between the provided messages when making a spotter call. You can zero out a call by replacing the sound file and text in the spmsg.txt file with the words NULL. This is an easy way to quiet down a call you feel happens too often (you've got wheel damage, etc)Īttached is the spmsg.txt file for our base spotter. #Voice attack iracing profile free#You are free to change the text or add/remove calls from the file as you want. ![]() If you remove all message id's for a given call from the file then we will fall back to the base spotter for that call, so if you want to remove a call from your pack use NULL's to zero it out rather than deleting it from the file. You can use this text file to translate the spotter packs into different languages, but you will be limited in what characters we support. #Voice attack iracing profile code#For now, we should support anything in the Windows-1252 code page (ISO 8859-1). #Voice attack iracing profile windows#This is the default code page on American English installs of Windows and maybe the same code page used on most western translations of windows as well. Only numbers from 0-20 have samples attached to them, after that we only record the 10's, 100's, and 1000's place numbers. You can optionally fill in the numbers from 20-99, if they are not provided we will build them up based on the samples we have access to. You can optionally add in a call that only plays when we are playing an exact match for your number, so if your language calls 100 different then 101 then fill in both SPCC_N100_EQ and SPCC_N100. The EQ variant will be called for the number 100 (or 2100) and the non-EQ variant will be called for 101 as in SPCC_N100 + SPCC_N1. Here are some notes to help with translating into other languages. All calls that have a number embedded in them use a unique message before and after the number. So for example SPCC_PACE_PASS SPCC_PACE_PASS_PT2 says "Pass the" + NUM + "car.". You can freely move the word car from the second message to the first if your language requires a different order. If you don't want to use the first or second message at all simply insert NULL for the string and wave file name in the spmsg.txt file. You can define singular and plural forms of a phrase. For example, the call SPCC_JOKERDONE says "You completed all of the Joker laps.". In English we use the singular form when talking about just one Joker lap, so we also fill in the call SPCC_JOKERDONE_P1 with "You completed the Joker lap.". P1 is the one item plural form and will be called when talking about one joker lap. We also support 0 items, and 2 items if your language makes the distinction. In some cases, like with the SPCC_JOKERSLEFT call, we need to actually insert the number into the sentence. Free voice attack iracing profile free#.Free voice attack iracing profile code#. ![]()
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